Raging Debates as an Independent Publisher…
Hey all…
I had an interesting discussion today with a friend of mine who asked when I would throw in the towel with my roleplaying game publishing efforts. It’s not exactly a huge money making venture and the interest thus far hasn’t been stellar, i.e. we haven’t “sold” any copies. Though we did give away 1000 copies during a promotion earlier in the week!
That said, I entered this publishing venture with one main goal and a couple of secondary ones…
- I wanted to publish what I considered the four main books of our game to honor my friend who I wrote them with initially. The goal is to present all four books to his parents to honor his memory.
- I wanted to make just enough money to break even.
- I wanted to spread the word about Moebius Adventures games, which (though I’m definitely biased) I think are pretty cool.
So I think I’ve started #1 and #3 and #2 isn’t going to happen overnight… And I’m not going to give up the ghost that easily.
What have other folks done to keep their enthusiasm high for their unprofitable ventures? I’m not giving up because more than anything this is a labor of love (and I can deduct some of the costs in my income taxes), but I’m curious as to what other folks do when their enthusiasm wanes for a given project.
Let me know!
–Fitz
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